Aragorn, Strider (11R54)
Aragorn, Guide and Protector (11S53) | Back to Shadows Index |
Armor of the Citadel (11U55) |
Aragorn, Strider (11R54) is a Gondor Companion from the Shadows set.
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Strategy[edit]
Fascinating choice. However, don't be deceived by his low twilight cost. Though he can be an effective strength 8 ranger companion, Strider is far from cheap. At +1 twilight per move this Aragorn will cost you 8 extra twilight by games end. His true cost = 1(initial cost) + 8 for every move + 8 more for his text. With no extra cards, this Aragorn will cost you a total of 17 twilight to use for a perceived 3 twilight discount. Great picture though.
Strengths and Weaknesses[edit]
Synergizes With...[edit]
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Strong Versus...[edit]
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Weak Versus...[edit]
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Rulings[edit]
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Alternate Personas[edit]
Portrait | Name | Game Text |
---|---|---|
Aragorn, Ranger of the North (1R89) | Ranger.
Maneuver: Exert Aragorn to make him defender +1 until the regroup phase. | |
Aragorn, King in Exile (1P365) | Ranger. At the start of each of your turns, you may heal another companion who has the Aragorn signet. | |
Aragorn, Heir to the White City (3R38) | Ranger.
Each time the fellowship moves during the fellowship phase, remove . | |
Aragorn, Heir of Elendil (4C109) | Defender +1. | |
Aragorn, Wingfoot (4P364) | Ranger.
Each time the fellowship moves, you may wound a minion for each unbound Hobbit you spot. | |
Aragorn, Defender of Free Peoples (6R50) | Skirmish: Remove an token to make a minion skirmishing Aragorn strength –3. Skirmish: Remove a token to heal a Dwarf. Regroup: If Aragorn is mounted, remove a token to wound a minion twice. | |
Aragorn, Captain of Gondor (7C81) | Knight.
At the start of each fellowship phase, you may add to heal another companion. | |
Aragorn, Driven by Need (7P364) | While you cannot spot 4 threats, Aragorn is strength +1 for each threat.
Regroup: Exert Aragorn twice to remove 3 threats. | |
Aragorn, Elessar Telcontar (10R25) | When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture. | |
Aragorn, Guide and Protector (11S53) | Ranger. Each time a Free Peoples skirmish event is played, you may exert Aragorn to wound a minion he is skirmishing. | |
Aragorn, Isildur's Heir (13R59) | Aragorn is strength +1 for each card that has a culture token on it.
At the start of each assignment phase, you may exert Aragorn to make an unbound companion that has resistance 7 or more defender +1 until the regroup phase. | |
Aragorn, Swift Hunter (15S54) | Ranger. Hunter 1. (While skirmishing a non-hunter character, this character is strength +1.)
Skirmish: Exert Aragorn to make a hunter companion strength +1. | |
Aragorn, Thorongil (15R55) | Ranger. Hunter 2. (While skirmishing a non-hunter character, this character is strength +2.)
Maneuver: Add a threat to exert a non-hunter minion with strength less than Aragorn's. | |
Aragorn, Defender of Rohan (17R93) | Valiant.
While the Ring-bearer is assigned to a skirmish, each companion gains hunter 1. | |
Aragorn, Heir to the Throne of Gondor (18R38) | Hunter 2.
While you can spot 3 Free Peoples cultures, Aragorn is defender +1. While you can spot 2 Shadow cultures, Aragorn is defender +1. | |
Aragorn, Well-traveled Guide (19P12) | Fellowship. Ranger.
While the Ring-bearer is the only other companion you can spot, Aragorn is an archer, defender +1, and can take no more than 1 wound each skirmish. | |
Aragorn, Estel (V1_19) | When you play Aragorn, you may take an ally with a twilight cost of 2 or less into hand from your draw deck.
Skirmish: Discard an skirmish event from hand to make Aragorn strength +2. |
See Also[edit]
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